Have you ever played Pac Man?
A little yellow mouth, chasing and being chased by those colorful little splotches, eating little white dots and an odd assortment of fruit.
Sounds a lot like life.
Sometimes you're the predator, and sometimes you're the prey. Sometimes you conquer, sometimes you die. Sometimes you do both. Sometimes you miss the fruit, and sometimes you don't. And the whole set up is terribly addicting.
I'm a firm believer in the power of the unconscious. The subconscious. Whatever you want to call it. Everything--especially games--is a protrusion of some element of that sub/un conscious. Even the simplest things reveal things about us.
People get sick of hearing that everything has a big, deep, and/or depressing meaning behind it. Me too.
Some things, they say, just "are". Sure. So--what "are" they?
Everything has meaning. Everything we make reflects something about us.
The little yellow mouth moves how you tell it, but it can only move according to the parameters of the game, and only within the carefully defined limits of the little lines.
I am a firm believer in free will, because I believe we all have a choice. Every one of us.
Sometimes it's hard to identify what that choice is, what the options are, and even harder to see their end results and consequences. We do have a choice. And the first choice is to decide whether or not you have a choice.
But even though you have the choice to move within the game how you want, you didn't make the rules of the game; you may not have chosen the game.
We didn't choose our lives, in the sense of what we are born with; we don't choose the rules of this life, in the sense of things like gravity or other 'universals', although the lucky few can bend the rules.
Terry Pratchett wrote, 'The rules are there to make you think before you break them.' Read More »